- Codes For Roblox Game Tower Defense Simulator
- Roblox Tower Defense Simulator Gameplay
- Roblox Tower Defense Simulator Games
- Tower Defense Simulator Roblox Gameplay
- Roblox Tower Defense Simulator Gameplay
- _G.WaitTime =5-- Increase if your game loads slowly
- _G.Difficulty ='Insane'-- 'Easy','Normal','Hard','Insane'
- _G.RoundSkip =true-- Votes to skip to the next round
- y =math.random(500000,1000000)
- wait(_G.WaitTime)
- print('Location: Lobby')
- HRP = game:WaitForChild('Players').LocalPlayer.Character.HumanoidRootPart
- print('SoloPlay: On')
- for _,Elevators inpairs(game:GetService('Workspace').Elevators:GetDescendants())do
- if Elevators:IsA('TextLabel')and Elevators.Name 'Display'and Elevators.Text '0/4'then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- end
- print('SoloPlay: On')
- for _,Elevators inpairs(game:GetService('Workspace').Elevators:GetDescendants())do
- if Elevators:IsA('TextLabel')and Elevators.Name 'Display'then
- if Elevators.Text '1/4'or Elevators.Text '2/4'and Elevators.Text '3/4'then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- print('ERROR - If you get this please message House on V3rmillion')
- end
- end
- wait(.3)
- print('Teleporting to '..tostring(x)..' '..tostring(y)..' '..tostring(z))
- elseif game.PlaceId ~=3260590327then
- RS = game:WaitForChild('ReplicatedStorage')
- print('RoundSkip: On')
- RS.RemoteEvent:FireServer('Difficulty','Vote',_G.Difficulty)
- RS.RemoteEvent:FireServer('Vote','Skip')
- elseifnot_G.RoundSkip then
- print('Difficulty: '.._G.Difficulty)
- RS.RemoteEvent:FireServer('Difficulty','Vote',_G.Difficulty)
- end
Codes For Roblox Game Tower Defense Simulator
Thumbnails Tower Defense Simulator has used a wide range of images to promote and represent the game. A collection of thumbnails, icons, trailers and promotional images can be seen below. 1 Thumbnails 1.1 General 1.2 Updates 1.3 Event 1.4 Testing Place 2 Icons 2.1 General 2.2 Updates 2.3 Event 3 Promotional Images 3.1 Banner 3.2 Square Add a photo to this gallery Add a photo to this gallery. Tower Defense Simulator is a popular Roblox game originally developed by Paradoxum Games. In this game, players must construct a defense out of Towers while waves of zombies try and make it through to the exit. In this guide, we list all of the Roblox Tower Defense Simulator Codes for December that you can use to redeem for free coins, skins. As a Roblox tower defense game, Tower Defense Simulator allows you to team up with friends to fend off countless waves of zombies, fight bosses, earn coins, level up, and buy new towers! After redeeming the Tower Defense Simulator codes, you can get xp, coins or sometimes towers, skins and more.
Roblox Tower Defense Simulator Gameplay
Roblox Tower Defense Simulator Games
Tower Defense Simulator Roblox Gameplay
- _G.WaitTime =5-- Increase if your game loads slowly
- _G.Difficulty ='Insane'-- 'Easy','Normal','Hard','Insane'
- _G.RoundSkip =true-- Votes to skip to the next round
- y =math.random(500000,1000000)
- wait(_G.WaitTime)
- print('Location: Lobby')
- HRP = game:WaitForChild('Players').LocalPlayer.Character.HumanoidRootPart
- print('SoloPlay: On')
- for _,Elevators inpairs(game:GetService('Workspace').Elevators:GetDescendants())do
- if Elevators:IsA('TextLabel')and Elevators.Name 'Display'and Elevators.Text '0/4'then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- end
- print('SoloPlay: On')
- for _,Elevators inpairs(game:GetService('Workspace').Elevators:GetDescendants())do
- if Elevators:IsA('TextLabel')and Elevators.Name 'Display'then
- if Elevators.Text '1/4'or Elevators.Text '2/4'and Elevators.Text '3/4'then
- HRP.CFrame = Elevators.Parent.Parent.Parent.Parent.Regions.Part.CFrame
- print('ERROR - If you get this please message House on V3rmillion')
- end
- end
- wait(.3)
- print('Teleporting to '..tostring(x)..' '..tostring(y)..' '..tostring(z))
- elseif game.PlaceId ~=3260590327then
- RS = game:WaitForChild('ReplicatedStorage')
- print('RoundSkip: On')
- RS.RemoteEvent:FireServer('Difficulty','Vote',_G.Difficulty)
- RS.RemoteEvent:FireServer('Vote','Skip')
- elseifnot_G.RoundSkip then
- print('Difficulty: '.._G.Difficulty)
- RS.RemoteEvent:FireServer('Difficulty','Vote',_G.Difficulty)
- end