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Keyboard Shortcuts
Tools
- 1 - Use the Select tool. This allows you to move, scale, and rotate objects.
- 2 - Select the Paint Brush.
- 3 - Select the Shape tool.
- 4 - Select the Line tool.
- 5 - Select text tool.
- Left arrow - Nudge object left 2px.
- Left arrow + Shift - Nudge object left 15px.
- Right arrow - Nudge object right 2px.
- Right arrow + Shift - Nudge object right 15px.
- Up arrow - Nudge object up 2px.
- Up arrow + Shift - Nudge object up 15px.
- Down arrow - Nudge object down 2px.
- Down arrow + Shift - Nudge object down 15px.
File Actions
- Ctrl + zorCommand + z - undo.
- Ctrl + Shift + zorCommand + Shift + zorCtrl + yorCommand + y - redo.
- Ctrl + s - Save or Export your animation.
- Ctrl + o - Open a saved animation.
Animation Actions
- Space - Play animation.
- o - Toggle onion skinning on and off.
- n - New frame.
- d - Duplicate current frame.
- f - Set the currently selected frame as the first frame in the animation.
- Shift + DeleteorShift + Backspace - Delete the current frame.
Frame Actions
- Shift - When painting with shapes this maintains the proportions of the shape. When painting with lines this constrains the lines to 45 degree angles.
- DeleteorBackspace - Delete the currently selected object(s).
- Ctrl + corCommand + c - Copy the currently selected object(s).
- Ctrl + vorCommand + v - Paste the content from the clipboard.
- Ctrl + xorCommand + x - Cut the currently selected objects(s).
- Ctrl + aorCommand + a - Select all objects on the current frame.
- Ctrl + gorCommand + g - Group the currently selected objects into a single object.
- Ctrl + uorCommand + u - Ungroup the currently object into individual objects.
- j - Select the previous frame in the timeline.
- k - Select the next frame in the timeline.
- r - Clear the current frame.
Dec 10th, 2019
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- local Gui = Instance.new('ScreenGui', game.CoreGui)
- Gui.Name = 'FE Animations'
- Background.Name = 'Background'
- Background.BackgroundColor3 = Color3.fromRGB(220,190,200)
- Background.BorderSizePixel = 5
- Background.Position = UDim2.new(0,300,0,300)
- local Title = Instance.new('TextLabel',Background)
- Title.Position = UDim2.new(0,0,0,-80)
- Title.Font = 'SourceSansLight'
- Title.Text = 'FE Animations R6 - FRloper#6058'
- local BarrelRoll = Instance.new('TextButton', Background)
- BarrelRoll.BackgroundColor3 = Color3.fromRGB(20,20,20)
- BarrelRoll.BorderSizePixel = 0
- BarrelRoll.Size = UDim2.new(0,100,0,30)
- BarrelRoll.FontSize = 'Size18'
- BarrelRoll.TextColor3 = Color3.fromRGB(230,230,230)
- Dab.Name = 'Dab'
- Dab.Position = UDim2.new(0,120,0,70)
- Crouch.Name = 'Crouch'
- Crouch.Position = UDim2.new(0,10,0,110)
- Scream.Name = 'Scream'
- Scream.Position = UDim2.new(0,10,0,30)
- HeadOff.Name = 'HeadOff'
- HeadOff.Position = UDim2.new(0,10,0,70)
- LayDown.Name = 'LayDown'
- LayDown.Position = UDim2.new(0,120,0,110)
- hmm2.Name = 'hmm2'
- hmm2.Position = UDim2.new(0,120,0,150)
- HeadTHROW.Name = 'HeadTHROW'
- HeadTHROW.Position = UDim2.new(0,10,0,150)
- HeadTHROW.Text = 'HeadTHROW'
- local Scared = BarrelRoll:Clone()
- Scared.Parent = Background
- Scared.Size = UDim2.new(0,100,0,30)
- NinjaKick.Name = 'NinjaKick'
- NinjaKick.Position = UDim2.new(0,230,0,70)
- NinjaKick.Text = 'NinjaKick'
- local LoopHead = BarrelRoll:Clone()
- LoopHead.Parent = Background
- LoopHead.Size = UDim2.new(0,100,0,30)
- armturbine.Name = 'armturbine'
- armturbine.Position = UDim2.new(0,230,0,150)
- armturbine.Text = 'RapidArm'
- --
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(100)
- end
- LoopHead.MouseButton1Click:connect(function()
- if gg ~= nil then
- AnimationId = '35154961'
- Anim.AnimationId = 'rbxassetid://'..AnimationId
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:Play()
- end
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
- local gg = mouse.Target
- for i,v in pairs(game.Players:GetPlayers()) do
- local Anim = Instance.new('Animation')
- local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
- k:AdjustSpeed(1)
- end
RAW Paste Data