Apr 11th, 2015
What is Synixploit? Synixploit is a website focused on releasing safe exploits and script, we only release the best and most trusted exploits and script on our website, guaranteed to satisfy you. Atom wrapper download Sk8r/DarkClub Updated Free Sk8r is a ROBLOX Exploit executor that can run most of the scripts you can find online including getobjects and httpget and whole mouse library, it is capable to run all loadstrings, instance caching, dex explorer, infinite yield admin.
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Bleu Roblox Download Free
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- Siarius, enjoy!
- Copyright, Ghost, and all Ghost functions, parts, etc
- changing the name of who created, will cause in you breaking rules
- s = game.Workspace
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- s2 = Instance.new('Sound', c.Head)
- s2.Volume = 1
- c.Humanoid.MaxHealth = math.huge
- game:GetService('Chat'):Chat(c, 'Ghost, Created by Siarius [V0.136]')
- for i,v in pairs(c:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
- wait()
- end
- c.Humanoid.DisplayDistanceType = 'None'
- c.Head.Transparency = .6
- c['Right Arm'].Transparency = .2
- c['Right Leg'].Transparency = .9
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- mouse.KeyDown:connect(function(key)
- if key 'e' then
- s2.SoundId = 'rbxassetid://134012322'
- s2.Volume = 1
- c.Head.Transparency = 1
- c['Right Arm'].Transparency = 1
- c['Right Leg'].Transparency = 1
- c.Head.CanCollide = false
- c['Right Arm'].CanCollide = false
- c['Right Leg'].CanCollide = false
- end
- if key 'e' then
- wait(0.05)
- c.Torso.Transparency = .4
- c['Left Arm'].Transparency = .2
- c['Left Leg'].Transparency = .9
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- c.Torso.CanCollide = true
- c['Left Arm'].CanCollide = true
- c['Left Leg'].CanCollide = true
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Roar-Blast')
- s2.Volume = 5
- children = game.Players:GetChildren()
- for i = 1, #children do
- end
- s2:Play()
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Slow Time')
- s2.Volume = 5
- s2:Play()
- children[i].Character.Humanoid.WalkSpeed = 3
- c.Humanoid.WalkSpeed = 50
- for i = 1, #children do
- end
- end
- ---End of Slow Time---
- ---Start of Shadow Charm---
- if key 'g' then
- s2.SoundId = 'rbxassetid://171137312'
- s2.Volume = 1
- c.Torso.Transparency = .9
- c['Left Arm'].Transparency = .9
- c['Left Leg'].Transparency = .9
- hit.Parent.Humanoid.Health = -80
- c['Left Arm'].Touched:connect(function(hit)
- end)
- end)
- mouse.KeyUp:connect(function(key)
- s2:Play()
- c.Torso.Transparency = .4
- c['Left Arm'].Transparency = .2
- c['Left Leg'].Transparency = .9
- hit.Parent.Humanoid.Health = 100
- c['Left Arm'].Touched:connect(function(hit)
- end)
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Heal Others')
- s2.Volume = 10
- children = game.Players:GetChildren()
- for i = 1, #children do
- end
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Fire')
- s2.Volume = 1
- c.Head.BrickColor = BrickColor.new('Bright red')
- c.Torso.BrickColor = BrickColor.new('Bright red')
- c['Right Arm'].BrickColor = BrickColor.new('Bright red')
- c['Left Arm'].BrickColor = BrickColor.new('Bright red')
- c['Right Leg'].BrickColor = BrickColor.new('Bright red')
- c['Left Leg'].BrickColor = BrickColor.new('Bright red')
- c['Right Arm'].Touched:connect(function(hit)
- hit.Parent.Humanoid.Health = 0
- end
- if key 'q' then
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end
- ---End of Fire---
- ---Start of Poison--
- if key 'j' then
- s2.SoundId = 'rbxassetid://138677306'
- s2:Play()
- c.Torso.BrickColor = BrickColor.new('Lime green')
- c['Right Arm'].BrickColor = BrickColor.new('Lime green')
- c['Left Arm'].BrickColor = BrickColor.new('Lime green')
- c['Right Leg'].BrickColor = BrickColor.new('Lime green')
- c['Left Leg'].BrickColor = BrickColor.new('Lime green')
- c['Left Arm'].Touched:connect(function(hit)
- hit.Parent.Head.BrickColor = BrickColor.new('Lime green')
- hit.Parent.Torso.BrickColor = BrickColor.new('Lime green')
- hit.Parent['Right Arm'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Left Arm'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Right Leg'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Left Leg'].BrickColor = BrickColor.new('Lime green')
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- if key 'j' then
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end
- end
- ---End of Poison---
- ---Start of Suicide---
- if key 'z' then
- s2.SoundId = 'rbxassetid://137473066'
- s2:Play()
- s = Instance.new('Explosion', c.Torso)
- c.Torso.ex.Position = c.Torso.Position
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Shield')
- s2.Volume = 2
- x = Instance.new('Part')
- x.Shape = 'Ball'
- x.TopSurface = 'Smooth'
- x.BrickColor = BrickColor.new('Industrial white')
- x.Parent = c
- w1.Part0 = w1.Parent['Torso']
- w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) *CFrame.new(0, 0, 0)
- end)
- mouse.KeyUp:connect(function(key)
- x:Destroy()
- end)
- if key 'c' then
- s2.SoundId = 'rbxassetid://181004943'
- s2:Play()
- x.FormFactor = 'Custom'
- x.Size = Vector3.new(6.5, 6.5, 6.5)
- x.BottomSurface = 'Smooth'
- x.CanCollide = false
- x.Parent = c
- w1.Part0 = w1.Parent['Torso']
- w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 300) *CFrame.new(0, 5, 0)
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -90
- end
- if key 'c' then
- c.Head.Anchored = false
- c['Right Arm'].Anchored = false
- c['Right Leg'].Anchored = false
- end
RAW Paste Data
Apr 11th, 2015
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
- Siarius, enjoy!
- Copyright, Ghost, and all Ghost functions, parts, etc
- changing the name of who created, will cause in you breaking rules
- s = game.Workspace
- Player = game.Players.LocalPlayer
- mouse = Player:GetMouse()
- s2 = Instance.new('Sound', c.Head)
- s2.Volume = 1
- c.Humanoid.MaxHealth = math.huge
- game:GetService('Chat'):Chat(c, 'Ghost, Created by Siarius [V0.136]')
- for i,v in pairs(c:GetChildren()) do
- if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Hat') then
- wait()
- end
- c.Humanoid.DisplayDistanceType = 'None'
- c.Head.Transparency = .6
- c['Right Arm'].Transparency = .2
- c['Right Leg'].Transparency = .9
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- mouse.KeyDown:connect(function(key)
- if key 'e' then
- s2.SoundId = 'rbxassetid://134012322'
- s2.Volume = 1
- c.Head.Transparency = 1
- c['Right Arm'].Transparency = 1
- c['Right Leg'].Transparency = 1
- c.Head.CanCollide = false
- c['Right Arm'].CanCollide = false
- c['Right Leg'].CanCollide = false
- end
- if key 'e' then
- wait(0.05)
- c.Torso.Transparency = .4
- c['Left Arm'].Transparency = .2
- c['Left Leg'].Transparency = .9
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- c.Torso.CanCollide = true
- c['Left Arm'].CanCollide = true
- c['Left Leg'].CanCollide = true
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Roar-Blast')
- s2.Volume = 5
- children = game.Players:GetChildren()
- for i = 1, #children do
- end
- s2:Play()
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Slow Time')
- s2.Volume = 5
- s2:Play()
- children[i].Character.Humanoid.WalkSpeed = 3
- c.Humanoid.WalkSpeed = 50
- for i = 1, #children do
- end
- end
- ---End of Slow Time---
- ---Start of Shadow Charm---
- if key 'g' then
- s2.SoundId = 'rbxassetid://171137312'
- s2.Volume = 1
- c.Torso.Transparency = .9
- c['Left Arm'].Transparency = .9
- c['Left Leg'].Transparency = .9
- hit.Parent.Humanoid.Health = -80
- c['Left Arm'].Touched:connect(function(hit)
- end)
- end)
- mouse.KeyUp:connect(function(key)
- s2:Play()
- c.Torso.Transparency = .4
- c['Left Arm'].Transparency = .2
- c['Left Leg'].Transparency = .9
- hit.Parent.Humanoid.Health = 100
- c['Left Arm'].Touched:connect(function(hit)
- end)
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Heal Others')
- s2.Volume = 10
- children = game.Players:GetChildren()
- for i = 1, #children do
- end
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Fire')
- s2.Volume = 1
- c.Head.BrickColor = BrickColor.new('Bright red')
- c.Torso.BrickColor = BrickColor.new('Bright red')
- c['Right Arm'].BrickColor = BrickColor.new('Bright red')
- c['Left Arm'].BrickColor = BrickColor.new('Bright red')
- c['Right Leg'].BrickColor = BrickColor.new('Bright red')
- c['Left Leg'].BrickColor = BrickColor.new('Bright red')
- c['Right Arm'].Touched:connect(function(hit)
- hit.Parent.Humanoid.Health = 0
- end
- if key 'q' then
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end
- ---End of Fire---
- ---Start of Poison--
- if key 'j' then
- s2.SoundId = 'rbxassetid://138677306'
- s2:Play()
- c.Torso.BrickColor = BrickColor.new('Lime green')
- c['Right Arm'].BrickColor = BrickColor.new('Lime green')
- c['Left Arm'].BrickColor = BrickColor.new('Lime green')
- c['Right Leg'].BrickColor = BrickColor.new('Lime green')
- c['Left Leg'].BrickColor = BrickColor.new('Lime green')
- c['Left Arm'].Touched:connect(function(hit)
- hit.Parent.Head.BrickColor = BrickColor.new('Lime green')
- hit.Parent.Torso.BrickColor = BrickColor.new('Lime green')
- hit.Parent['Right Arm'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Left Arm'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Right Leg'].BrickColor = BrickColor.new('Lime green')
- hit.Parent['Left Leg'].BrickColor = BrickColor.new('Lime green')
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -25
- if key 'j' then
- c.Head.BrickColor = BrickColor.new('Industrial white')
- c.Torso.BrickColor = BrickColor.new('Industrial white')
- c['Right Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Left Arm'].BrickColor = BrickColor.new('Industrial white')
- c['Right Leg'].BrickColor = BrickColor.new('Industrial white')
- c['Left Leg'].BrickColor = BrickColor.new('Industrial white')
- end
- end
- ---End of Poison---
- ---Start of Suicide---
- if key 'z' then
- s2.SoundId = 'rbxassetid://137473066'
- s2:Play()
- s = Instance.new('Explosion', c.Torso)
- c.Torso.ex.Position = c.Torso.Position
- end)
- mouse.KeyDown:connect(function(key)
- game:GetService('Chat'):Chat(c, 'Shield')
- s2.Volume = 2
- x = Instance.new('Part')
- x.Shape = 'Ball'
- x.TopSurface = 'Smooth'
- x.BrickColor = BrickColor.new('Industrial white')
- x.Parent = c
- w1.Part0 = w1.Parent['Torso']
- w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 0) *CFrame.new(0, 0, 0)
- end)
- mouse.KeyUp:connect(function(key)
- x:Destroy()
- end)
- if key 'c' then
- s2.SoundId = 'rbxassetid://181004943'
- s2:Play()
- x.FormFactor = 'Custom'
- x.Size = Vector3.new(6.5, 6.5, 6.5)
- x.BottomSurface = 'Smooth'
- x.CanCollide = false
- x.Parent = c
- w1.Part0 = w1.Parent['Torso']
- w1.C1 = CFrame.fromEulerAnglesXYZ(0, 0, 300) *CFrame.new(0, 5, 0)
- hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health -90
- end
- if key 'c' then
- c.Head.Anchored = false
- c['Right Arm'].Anchored = false
- c['Right Leg'].Anchored = false
- end
Bleu Roblox Download
RAW Paste Data