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Roblox Murder Island 2 Codes

Murder Island 2 Codes can give various loot, like – pets, coins, gems and more. When other Roblox players try to make money, these promocodes make life easy for you.

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Bookmark this page, we will often update it with new codes for the game.

Murder Island 2 Codes (Active)

The following is a list of all the different codes and what you get when you put them in.

  • 2GO: Get some exclusive and free rewards (some cash and a character) with this code
  • OFFICE: Get some exclusive and free rewards (some cash and a character) with this code

Murder Island 2 Codes (Out of Date)

The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!

  • None.

How to Redeem Codes in Murder Island 2

If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.

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If you’re not sure how to do this, please follow the instructions below:

  1. Click on the shop button (the purple one), and then click on the twitter codes tab (lower right corner of the new window).
  2. A screen will be opened.
  3. Type codes from above to the blank area. (you can copy paste these codes)
  4. Hit “Claim” button to use codes.

If you still have any problem about game you can watch this video:

About Murder Island 2

You and some strangers are traveling to an exclusive island. However, not all is as it seems, as people start dying one by one. Find clues to unmask the killer before your time is up.

Note: We can’t make new promo codes. Only Rumble Studios admins can make new codes.

That’s all! We hope the guide – “Roblox Murder Island 2 Codes” helps you. If you have any questions, please comment below. Feel free to contribute to the guide!

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  • Roblox – Skate Park Codes.
  • Roblox – Beekeepers Codes.
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Jun 2nd, 2019
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Stop It Slender 2 Hacks Roblox Robux

  1. --If you have any problems,contact me on discord Admin#2795
  2. local Open = Instance.new('Frame')
  3. local Main = Instance.new('Frame')
  4. local TextButton = Instance.new('TextButton')
  5. local TextButton_3 = Instance.new('TextButton')
  6. local CloseButton = Instance.new('TextButton')
  7. SlenderGUI.Name = 'SlenderGUI'
  8. SlenderGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  9. SlenderGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  10. Open.Name = 'Open'
  11. Open.Active = true
  12. Open.Position = UDim2.new(-0.00611620815, 0, 0.637203217, 0)
  13. OpenButton.MouseButton1Down:connect(function()
  14. Open.Visible = false
  15. OpenButton.Name = 'Open Button'
  16. OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
  17. OpenButton.Position = UDim2.new(0.0500000007, 0, 0, 0)
  18. OpenButton.Font = Enum.Font.SourceSans
  19. OpenButton.TextColor3 = Color3.new(0, 0, 0)
  20. Main.Parent = SlenderGUI
  21. Main.Position = UDim2.new(0.39347598, 0, 0.395778358, 0)
  22. Main.Draggable = true
  23. TextBox.Parent = Main
  24. TextBox.Position = UDim2.new(0, 0, -0.1232493, 0)
  25. TextBox.Font = Enum.Font.SourceSans
  26. TextBox.TextColor3 = Color3.new(0, 0, 0)
  27. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  28. TextButton.Position = UDim2.new(0.103857569, 0, 0.462184876, 0)
  29. TextButton.Font = Enum.Font.SourceSans
  30. TextButton.TextColor3 = Color3.new(0, 0, 0)
  31. CoolScript.MouseButton1Down:connect(function()
  32. local Player = game.Players.LocalPlayer
  33. local GameValues = game.Workspace.GameValues
  34. -- Objects
  35. local SISGUI = Instance.new('ScreenGui')
  36. local Credits = Instance.new('TextLabel')
  37. -- Properties
  38. SISGUI.Name = 'SISGUI'
  39. SISGUI.Parent = game.Players.LocalPlayer.PlayerGui
  40. Slender.Parent = SISGUI
  41. Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  42. Slender.Position = UDim2.new(0, 0, 0.960784316, 0)
  43. Slender.Font = Enum.Font.SourceSans
  44. Slender.Text = 'Current Slender : '..GameValues.CurrentSlender.Value
  45. Slender.TextSize = 20
  46. Slender.TextXAlignment = Enum.TextXAlignment.Left
  47. Credits.Name = 'Credits'
  48. Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1)
  49. Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0)
  50. Credits.Font = Enum.Font.SourceSans
  51. Credits.Text = 'Created By VeteranBlue V3rm : Exit0t'
  52. Credits.TextSize = 20
  53. game.Workspace.GameValues.CurrentSlender.Changed:Connect(function()
  54. Slender.Text = 'Current Slender : '..game.Workspace.GameValues.CurrentSlender.Value
  55. local Char = Player.Character
  56. local Map = game.Workspace.MAP
  57. local Add = 0
  58. Add = Add + v.GLOW.Size.Z
  59. v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add)
  60. end
  61. local function GetPages()
  62. local Hrp = Char.HumanoidRootPart
  63. local Pages = Map.Pages:GetChildren()
  64. if v:IsA('Part') and v.Transparency 0 then
  65. local Shower = Instance.new('TextLabel')
  66. -- Properties
  67. BGUI.Name = 'BGUI'
  68. BGUI.AlwaysOnTop = true
  69. Shower.Parent = BGUI
  70. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  71. Shower.Font = Enum.Font.SourceSans
  72. Shower.Text = 'Page'
  73. Shower.TextSize = 30
  74. if v.Transparency 1 then
  75. end
  76. end
  77. end
  78. local function TeleportToPage()
  79. local Map = game.Workspace.MAP
  80. for i, v in pairs(Pages)do
  81. Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3)
  82. end
  83. local Citizens = game.Workspace.GameEvents.Citizens:GetChildren()
  84. if v.died.Value false then
  85. local Victim = game.Players:FindFirstChild(v.Name)
  86. local VChar = Victim.Character
  87. Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3)
  88. end
  89. end
  90. local GameValues = game.Workspace.GameValues
  91. local CurrentSlender = GameValues.CurrentSlender.Value
  92. for i, v in pairs(Players)do
  93. if v.Character~= nil and v.Name CurrentSlender then
  94. local Shower = Instance.new('TextLabel')
  95. -- Properties
  96. BGUI.Name = 'BGUI'
  97. BGUI.AlwaysOnTop = true
  98. Shower.Parent = BGUI
  99. Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
  100. Shower.Font = Enum.Font.SourceSans
  101. Shower.Text = 'Slender'
  102. Shower.TextSize = 30
  103. for e, x in pairs(v.Character:GetDescendants())do
  104. x.Transparency = 0
  105. end
  106. end
  107. if Key 'z' then
  108. elseif Key 'x' then
  109. elseif Key 'v' then
  110. elseif Key 'c' then
  111. elseif Key 'b' then
  112. elseif Key 'e' then
  113. end
  114. end)
  115. TextButton_3.Parent = Main
  116. TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
  117. TextButton_3.Position = UDim2.new(0.596439183, 0, 0.0672268942, 0)
  118. TextButton_3.Font = Enum.Font.SourceSans
  119. TextButton_3.TextColor3 = Color3.new(0, 0, 0)
  120. TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1)
  121. TextBox_2.Position = UDim2.new(0.201780409, 0, 0.840336144, 0)
  122. TextBox_2.Font = Enum.Font.SourceSans
  123. TextBox_2.TextColor3 = Color3.new(0, 0, 0)
  124. CloseButton.Parent = Main
  125. CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
  126. CloseButton.Position = UDim2.new(0.881305635, 0, -0.1232493, 0)
  127. CloseButton.Font = Enum.Font.SourceSans
  128. CloseButton.TextColor3 = Color3.new(0, 0, 0)
  129. CloseButton.MouseButton1Down:connect(function()
  130. Main.Visible = false

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