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Roblox Murder Island 2 Codes
Murder Island 2 Codes can give various loot, like – pets, coins, gems and more. When other Roblox players try to make money, these promocodes make life easy for you.
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Bookmark this page, we will often update it with new codes for the game.
Murder Island 2 Codes (Active)
The following is a list of all the different codes and what you get when you put them in.
- 2GO: Get some exclusive and free rewards (some cash and a character) with this code
- OFFICE: Get some exclusive and free rewards (some cash and a character) with this code
Murder Island 2 Codes (Out of Date)
The following list is of codes that used to be in the game, but they are no longer available for use. Don’t worry, if you have already put in these codes, you won’t lose what you got!
- None.
How to Redeem Codes in Murder Island 2
If you’re playing Roblox, odds are that you’ll be redeeming a Promo Code at some point.
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If you’re not sure how to do this, please follow the instructions below:
- Click on the shop button (the purple one), and then click on the twitter codes tab (lower right corner of the new window).
- A screen will be opened.
- Type codes from above to the blank area. (you can copy paste these codes)
- Hit “Claim” button to use codes.
If you still have any problem about game you can watch this video:
About Murder Island 2
You and some strangers are traveling to an exclusive island. However, not all is as it seems, as people start dying one by one. Find clues to unmask the killer before your time is up.
Note: We can’t make new promo codes. Only Rumble Studios admins can make new codes.
That’s all! We hope the guide – “Roblox Murder Island 2 Codes” helps you. If you have any questions, please comment below. Feel free to contribute to the guide!
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- --If you have any problems,contact me on discord Admin#2795
- local Open = Instance.new('Frame')
- local Main = Instance.new('Frame')
- local TextButton = Instance.new('TextButton')
- local TextButton_3 = Instance.new('TextButton')
- local CloseButton = Instance.new('TextButton')
- SlenderGUI.Name = 'SlenderGUI'
- SlenderGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- SlenderGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Open.Name = 'Open'
- Open.Active = true
- Open.Position = UDim2.new(-0.00611620815, 0, 0.637203217, 0)
- OpenButton.MouseButton1Down:connect(function()
- Open.Visible = false
- OpenButton.Name = 'Open Button'
- OpenButton.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenButton.Position = UDim2.new(0.0500000007, 0, 0, 0)
- OpenButton.Font = Enum.Font.SourceSans
- OpenButton.TextColor3 = Color3.new(0, 0, 0)
- Main.Parent = SlenderGUI
- Main.Position = UDim2.new(0.39347598, 0, 0.395778358, 0)
- Main.Draggable = true
- TextBox.Parent = Main
- TextBox.Position = UDim2.new(0, 0, -0.1232493, 0)
- TextBox.Font = Enum.Font.SourceSans
- TextBox.TextColor3 = Color3.new(0, 0, 0)
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.103857569, 0, 0.462184876, 0)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- CoolScript.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local GameValues = game.Workspace.GameValues
- -- Objects
- local SISGUI = Instance.new('ScreenGui')
- local Credits = Instance.new('TextLabel')
- -- Properties
- SISGUI.Name = 'SISGUI'
- SISGUI.Parent = game.Players.LocalPlayer.PlayerGui
- Slender.Parent = SISGUI
- Slender.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Slender.Position = UDim2.new(0, 0, 0.960784316, 0)
- Slender.Font = Enum.Font.SourceSans
- Slender.Text = 'Current Slender : '..GameValues.CurrentSlender.Value
- Slender.TextSize = 20
- Slender.TextXAlignment = Enum.TextXAlignment.Left
- Credits.Name = 'Credits'
- Credits.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Credits.Position = UDim2.new(0.593556404, 0, 0.960784316, 0)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = 'Created By VeteranBlue V3rm : Exit0t'
- Credits.TextSize = 20
- game.Workspace.GameValues.CurrentSlender.Changed:Connect(function()
- Slender.Text = 'Current Slender : '..game.Workspace.GameValues.CurrentSlender.Value
- local Char = Player.Character
- local Map = game.Workspace.MAP
- local Add = 0
- Add = Add + v.GLOW.Size.Z
- v.GLOW.CFrame = Hrp.CFrame + Vector3.new(0,0,Add)
- end
- local function GetPages()
- local Hrp = Char.HumanoidRootPart
- local Pages = Map.Pages:GetChildren()
- if v:IsA('Part') and v.Transparency 0 then
- local Shower = Instance.new('TextLabel')
- -- Properties
- BGUI.Name = 'BGUI'
- BGUI.AlwaysOnTop = true
- Shower.Parent = BGUI
- Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Shower.Font = Enum.Font.SourceSans
- Shower.Text = 'Page'
- Shower.TextSize = 30
- if v.Transparency 1 then
- end
- end
- end
- local function TeleportToPage()
- local Map = game.Workspace.MAP
- for i, v in pairs(Pages)do
- Char.HumanoidRootPart.CFrame = v.CFrame + (v.CFrame.lookVector*3)
- end
- local Citizens = game.Workspace.GameEvents.Citizens:GetChildren()
- if v.died.Value false then
- local Victim = game.Players:FindFirstChild(v.Name)
- local VChar = Victim.Character
- Player.Character.HumanoidRootPart.CFrame = VChar.HumanoidRootPart.CFrame + (VChar.HumanoidRootPart.CFrame.lookVector*3)
- end
- end
- local GameValues = game.Workspace.GameValues
- local CurrentSlender = GameValues.CurrentSlender.Value
- for i, v in pairs(Players)do
- if v.Character~= nil and v.Name CurrentSlender then
- local Shower = Instance.new('TextLabel')
- -- Properties
- BGUI.Name = 'BGUI'
- BGUI.AlwaysOnTop = true
- Shower.Parent = BGUI
- Shower.BackgroundColor3 = Color3.new(0.101961, 0.101961, 0.101961)
- Shower.Font = Enum.Font.SourceSans
- Shower.Text = 'Slender'
- Shower.TextSize = 30
- for e, x in pairs(v.Character:GetDescendants())do
- x.Transparency = 0
- end
- end
- if Key 'z' then
- elseif Key 'x' then
- elseif Key 'v' then
- elseif Key 'c' then
- elseif Key 'b' then
- elseif Key 'e' then
- end
- end)
- TextButton_3.Parent = Main
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.Position = UDim2.new(0.596439183, 0, 0.0672268942, 0)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextBox_2.Position = UDim2.new(0.201780409, 0, 0.840336144, 0)
- TextBox_2.Font = Enum.Font.SourceSans
- TextBox_2.TextColor3 = Color3.new(0, 0, 0)
- CloseButton.Parent = Main
- CloseButton.BackgroundColor3 = Color3.new(1, 1, 1)
- CloseButton.Position = UDim2.new(0.881305635, 0, -0.1232493, 0)
- CloseButton.Font = Enum.Font.SourceSans
- CloseButton.TextColor3 = Color3.new(0, 0, 0)
- CloseButton.MouseButton1Down:connect(function()
- Main.Visible = false