If this code doesn't work, Roblox probably patched it. Try looking up a current speed hack code by typing roblox speed hack code month day year into a search engine and reviewing the results. If your version of Roblox isn't using the most recent patch, other possible codes include, and 803416541.
Feb 23rd, 2019
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- crashy = false -- CHANGE THIS TO TRUE IF IT CRASHES THIS GAME
- if game.CoreGui:FindFirstChild('ESP') then
- elseif game.Players.LocalPlayer.PlayerGui:FindFirstChild('ESP') then
- game.Players.LocalPlayer.PlayerGui.ESP:Destroy()
- local t1 = Instance.new('SurfaceGui',hey)
- local t1g = Instance.new('Frame',t1)
- t1g.BackgroundColor3 = t1.Parent.BrickColor.Color
- t2.AlwaysOnTop = true
- local t2g = Instance.new('Frame',t2)
- t2g.BackgroundColor3 = t2.Parent.BrickColor.Color
- t3.AlwaysOnTop = true
- local t3g = Instance.new('Frame',t3)
- t3g.BackgroundColor3 = t3.Parent.BrickColor.Color
- t4.AlwaysOnTop = true
- local t4g = Instance.new('Frame',t4)
- t4g.BackgroundColor3 = t4.Parent.BrickColor.Color
- t5.AlwaysOnTop = true
- local t5g = Instance.new('Frame',t5)
- t5g.BackgroundColor3 = t5.Parent.BrickColor.Color
- t6.AlwaysOnTop = true
- local t6g = Instance.new('Frame',t6)
- t6g.BackgroundColor3 = t6.Parent.BrickColor.Color
- function undo(chr)
- if v.ClassName 'Part' or v.ClassName 'MeshPart' then
- if c.ClassName 'SurfaceGui' then
- end
- if c.ClassName 'BillboardGui' and c.Name 'thingyye' then
- end
- end
- end
- local gui = Instance.new('ScreenGui')
- gui.Parent = game.CoreGui
- gui.Parent = game.Players.LocalPlayer.PlayerGui
- gui.Name = 'ESP'
- local frame = Instance.new('Frame',gui)
- frame.Position = UDim2.new(0,0,0.9,0)
- frame.BackgroundColor3 = Color3.fromRGB(131,182,239)
- frame.BorderColor3 = Color3.fromRGB(66,134,244)
- frame.Draggable = true
- but.Text = 'ESP On'
- but.Size = UDim2.new(0.7,0,0.3,0)
- but.BorderSizePixel = 0
- but.BackgroundColor3 = Color3.fromRGB(66,134,244)
- for i,v in pairs(game.Players:GetChildren()) do
- undo(v.Character)
- end
- but.MouseButton1Down:connect(function()
- but.Text = 'ESP Off'
- for i,v in pairs(game.Players:GetChildren()) do
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') nil then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.AlwaysOnTop = true
- bill.Adornee = v.Character.Head
- txt.Text = v.Name
- txt.Size = UDim2.new(1,0,1,0)
- end
- if c.ClassName 'MeshPart' and c.Transparency ~= 1 then
- elseif c.ClassName 'Part' and c.Transparency ~= 1 then
- end
- end
- cour()
- else
- on = false
- undo(v.Character)
- end
- v.CharacterAdded:connect(function()
- wait(1)
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.AlwaysOnTop = true
- bill.Adornee = v.Character.Head
- txt.Text = v.Name
- txt.Size = UDim2.new(1,0,1,0)
- end
- if c.ClassName 'MeshPart' and c.Transparency ~= 1 then
- elseif c.ClassName 'Part' and c.Transparency ~= 1 then
- end
- end)
- end
- end)
- v.CharacterAdded:connect(function()
- wait(1)
- if v.Character ~= game.Players.LocalPlayer.Character and v.Character.Head:FindFirstChild('ScreenGui') nil then
- if v.Character:FindFirstChild('Head') then
- local bill = Instance.new('BillboardGui',v.Character.Head)
- bill.AlwaysOnTop = true
- bill.Adornee = v.Character.Head
- txt.Text = v.Name
- txt.Size = UDim2.new(1,0,1,0)
- end
- if c.ClassName 'MeshPart' and c.Transparency ~= 1 then
- elseif c.ClassName 'Part' and c.Transparency ~= 1 then
- end
- end)
- end
- end)
RAW Paste Data
D'day Roblox Hack Games
Roblox D Day Hack
May 27th, 2019
Roblox Hack No Human Verification
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- MOUSE = PLAYER:GetMouse()
- ESP_ENABLED = false
- _G.FREE_FOR_ALL = true
- _G.BIND = 50
- _G.CHANGE_AIM = 'k'
- _G.AIM_AT = 'Head'
- wait(1)
- function GetNearestPlayerToMouse()
- local PLAYER_HOLD = {}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(PLAYERS, v)
- end
- if _G.FREE_FOR_ALL false then
- if v and (v.Character) ~= nil and v.TeamColor ~= PLAYER.TeamColor then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- elseif _G.FREE_FOR_ALL true then
- local AIM = v.Character:FindFirstChild(_G.AIM_AT)
- local DISTANCE = (AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p, (MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF = math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name .. i].dist = DISTANCE
- PLAYER_HOLD[v.Name .. i].diff = DIFF
- end
- end
- if unpack(DISTANCES) nil then
- end
- local L_DISTANCE = math.floor(math.min(unpack(DISTANCES)))
- return false
- if v.diff L_DISTANCE then
- end
- return false
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name = 'AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextWrapped = true
- GUI_TARGET.Font = 'SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextWrapped = true
- GUI_AIM_AT.Font = 'SourceSansBold'
- local TRACK = false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name = 'ESP'
- ESP_MAIN.AlwaysOnTop = true
- ESP_MAIN.Size = UDim2.new(0, 5, 0, 5)
- ESP_DOT.Name = 'DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BorderSizePixel = 0
- ESP_DOT.Size = UDim2.new(2, 0, 2, 0)
- ESP_DOT.ZIndex = 10
- ESP_NAME.Name = 'NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255, 255, 255)
- ESP_NAME.BorderSizePixel = 0
- ESP_NAME.Size = UDim2.new(1, 0, 10, 0)
- ESP_NAME.ZIndex = 10
- ESP_NAME.FontSize = 'Size14'
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- for _,v in pairs(PLAYER.PlayerGui:children()) do
- if v.Name 'ESP' and v:IsA('BillboardGui') then
- end
- end
- function FIND()
- TRACK = true
- while wait() do
- CLEAR()
- if v.Character and v.Character:FindFirstChild('Head') then
- if v.TeamColor ~= PLAYER.TeamColor then
- CREATE(v.Character.Head, true)
- end
- if v.Character:FindFirstChild('Head') then
- end
- end
- end
- wait(1)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- KEY = KEY:lower():byte()
- ENABLED = false
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.ESP_BIND then
- FIND()
- print('ESP : ON')
- wait()
- TRACK = false
- print('ESP : OFF')
- end
- if KEY _G.CHANGE_AIM then
- _G.AIM_AT = 'Torso'
- elseif _G.AIM_AT 'Torso' then
- GUI_AIM_AT.Text = 'AIMING : HEAD'
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- GUI_TARGET.Text = 'AIMBOT : '.. TARGET.Name:sub(1, 5)
- GUI_TARGET.Text = 'AIMBOT : OFF'
- end
- wait()
- FIND()
- until ESP_ENABLED false
- _G.FREE_FOR_ALL = true
- _G.ESP_BIND = 52 -- LEFT ALT