- Construction Simulator® 3 - Console Edition for PlayStation®4, Xbox One and Nintendo Switch™ will be released for 14.99 EUR / 14.99 USD (RSP) as a digital download on the PlayStation® Store and the Microsoft Store and for 19.99 EUR / 19.99 USD (RSP) on the Nintendo eShop soon.
- Bots or scripts to farm for you. Or hackable on the Moonton (game developer) online servers. Idle Theme Park Tycoon script for Idle Theme Park Tycoon Scripts & Bots As in. Roblox theme park tycoon 2 script Idaily is a place to get your questions answered. Ask questions and find quality answers on AnswerSite.com.
Sep 3rd, 2018
Roblox - Destruction Simulator Codes (January 2021) Jan 1, 2021 This page contains list with all the valid and available Destruction Simulator codes (Roblox game), so you can earn tons of coins in a matter of seconds.
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- -- Version: 2.82
- local Simulator = Instance.new('ScreenGui')
- local Ship = Instance.new('TextButton')
- local Farm = Instance.new('TextButton')
- local _30 = Instance.new('TextButton')
- local Space = Instance.new('TextButton')
- local Gravity = Instance.new('TextButton')
- local Speed = Instance.new('TextButton')
- local OPEN = Instance.new('TextButton')
- Simulator.Name = 'Simulator'
- Simulator.Parent = game.Players.LocalPlayer.PlayerGui
- Box.Name = 'Box'
- Box.BackgroundColor3 = Color3.new(1, 1, 1)
- Box.Position = UDim2.new(0.296139628, 0, 0.248756215, 0)
- Box.Visible = false
- Box.Draggable = true
- Ship.Name = 'Ship'
- Ship.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Ship.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Ship.Size = UDim2.new(0, 148, 0, 50)
- Ship.Text = 'Ship'
- Ship.TextScaled = true
- Ship.TextWrapped = true
- Home.Name = 'Home'
- Home.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- Home.Size = UDim2.new(0, 148, 0, 50)
- Home.Text = 'Home'
- Home.TextScaled = true
- Home.TextWrapped = true
- Farm.Name = 'Farm'
- Farm.BackgroundColor3 = Color3.new(1, 0, 0)
- Farm.Size = UDim2.new(0, 148, 0, 50)
- Farm.Text = 'Farm'
- Farm.TextScaled = true
- Farm.TextWrapped = true
- Title.Name = 'Title'
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.Font = Enum.Font.SourceSans
- Title.TextColor3 = Color3.new(0, 0, 0)
- Title.TextWrapped = true
- _30.Name = '30'
- _30.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- _30.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- _30.Size = UDim2.new(0, 148, 0, 50)
- _30.Text = '30'
- _30.TextScaled = true
- _30.TextWrapped = true
- AutoSell.Name = 'AutoSell'
- AutoSell.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoSell.Position = UDim2.new(0, 210, 0.442000002, 0)
- AutoSell.Font = Enum.Font.SourceSans
- AutoSell.TextColor3 = Color3.new(0, 0, 0)
- AutoSell.TextSize = 14
- Space.Parent = Box
- Space.Position = UDim2.new(0, 210, 0.730000019, 0)
- Space.Font = Enum.Font.SourceSans
- Space.TextColor3 = Color3.new(0, 0, 0)
- Space.TextSize = 14
- Close.Parent = Box
- Close.Position = UDim2.new(0.951957285, 0, 0, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Gravity.Parent = Box
- Gravity.BackgroundColor3 = Color3.new(0.333333, 0.666667, 0)
- Gravity.BorderColor3 = Color3.new(0.666667, 0.666667, 1)
- Gravity.Position = UDim2.new(-0.00177935942, 415, 0.150999993, 0)
- Gravity.Font = Enum.Font.SourceSans
- Gravity.TextColor3 = Color3.new(0, 0, 0)
- Gravity.TextSize = 14
- AutoFarm.Parent = Box
- AutoFarm.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- AutoFarm.Position = UDim2.new(0, 415, 0.442000002, 0)
- AutoFarm.Font = Enum.Font.SourceSans
- AutoFarm.TextColor3 = Color3.new(0, 0, 0)
- AutoFarm.TextSize = 14
- Speed.Parent = Box
- Speed.Position = UDim2.new(0, 415, 0.730000019, 0)
- Speed.Font = Enum.Font.SourceSans
- Speed.TextColor3 = Color3.new(0, 0, 0)
- Speed.TextSize = 14
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(0, 156, 0, 54)
- OPEN.Name = 'OPEN'
- OPEN.BackgroundColor3 = Color3.new(255, 10, 50)
- OPEN.Position = UDim2.new(-0.0384615399, 0, 0, 0)
- OPEN.Font = Enum.Font.SourceSans
- OPEN.TextColor3 = Color3.new(0, 0, 0)
- OPEN.TextSize = 14
- Box.Visible = true
- end)
- Close.MouseButton1Down:connect(function()
- Box.Visible = false
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(18.19, 3.35, 144)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-88, 3.5, -150)
- Farm.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(16.23, 3.35, -152.98)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-89.05, 3.35, 144)
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(17.74, 3.35, 453.33)
- Speed.MouseButton1Click:connect(function()game.Players.LocalPlayer.Character.Humanoid.WalkSpeed=game.Players.LocalPlayer.Character.Humanoid.WalkSpeed + 100
- AutoSell.MouseButton1Click:connect(function()
- local remote = game['ReplicatedStorage']['Remotes']['sellBricks']
- remote:FireServer()
- end
- local launcher = game:GetService'Players'.LocalPlayer.Character.Launcher
- local explodeRocket = game:GetService'ReplicatedStorage'.Remotes.explodeRocket
- local sell = game:GetService'ReplicatedStorage'.Remotes.sellBricks
- local level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value
- local tracks = {'Racetrack','Construction','Farm','Classic','Boat','Space','Prison','Desert','Castle','Towers'}
- function farm(Place)
- game:GetService'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame = Workspace.Areas[Place]:FindFirstChild('Spawns').Spawn1.CFrame
- for i,v in next, Workspace.Areas[Place]:GetDescendants() do
- explodeRocket:FireServer(tick(), launcher.Stats, v.CFrame.p, launcher.Assets.Rocket.Boom)
- wait(0.2)
- end
- function operationTerribleCode()
- if level < 5 then farm(tracks[1]) elseif level < 10 and level >= 5 then farm(tracks[2]) elseif level < 15 and level >= 10 then farm(tracks[3]) elseif level < 20 and level >= 15 then farm(tracks[4])
- elseif level < 25 and level >= 20 then farm(tracks[5]) elseif level < 30 and level >= 25 then farm(tracks[6]) elseif level < 35 and level >= 30 then farm(tracks[7]) elseif level < 40 and level >= 35
- then farm(tracks[8]) elseif level < 45 and level >= 40 then farm(tracks[9]) elseif level < 50 and level >= 45 then farm(tracks[10]) end
- while wait(0.3) do level = game:GetService'Players'.LocalPlayer.leaderstats.Level.Value operationTerribleCode() end
- if Gravity true then
- game.Workspace.Gravity = 500
- Gravity = true
- end
Construction Simulator Roblox Scripts Gui
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